Final Fantasy 16 Producer Confirms It Won't Be Open World - IGN

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When Final Fantasy 16 was first revealed, many fans immediately assumed that it would follow in the footsteps of its predecessor and be a large-scale open world RPG. According to producer Naoki Yoshida, though, that won’t be the case.

Instead, Yoshida says, Final Fantasy 16 will focus on area-based design in a manner that sounds similar to Pokémon Legends: Arceus, which was likewise assumed to be a pure open world world game when it was first announced last year. But while Final Fantasy won’t be a traditional open world game in itself, Yoshida does say that it will take a lot of inspiration from triple-A open world RPGs, though he doesn’t name any specifics.

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